可变形的线性物体(DLOS),如绳索,电缆和手术缝合线在汽车工程,手术和机电行业中具有各种各样的用途。因此,DLOS建模以及预测DLO行为的计算有效的方式具有重要意义,特别是能够实现DLOS的机器人操纵。这项工作的主要动机是在机器人操纵期间能够有效地预测DLO行为。在本文中,DLO由多变量动态样条曲线建模,而通过在操纵过程中插入DLO形状来迭代地解决模型来求解模型。据报道了杂项,跑搏和Zhai集成商之间的比较。所提出的结果显示了杂项积分器的能力来克服预测DLO行为的其他集成方法。此外,据报道,通过通过杂项方法集成的不同模型参数获得的结果旨在展示它们如何影响DLO行为估计。
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The following article presents a memetic algorithm with applying deep reinforcement learning (DRL) for solving practically oriented dual resource constrained flexible job shop scheduling problems (DRC-FJSSP). In recent years, there has been extensive research on DRL techniques, but without considering realistic, flexible and human-centered shopfloors. A research gap can be identified in the context of make-to-order oriented discontinuous manufacturing as it is often represented in medium-size companies with high service levels. From practical industry projects in this domain, we recognize requirements to depict flexible machines, human workers and capabilities, setup and processing operations, material arrival times, complex job paths with parallel tasks for bill of material (BOM) manufacturing, sequence-depended setup times and (partially) automated tasks. On the other hand, intensive research has been done on metaheuristics in the context of DRC-FJSSP. However, there is a lack of suitable and generic scheduling methods that can be holistically applied in sociotechnical production and assembly processes. In this paper, we first formulate an extended DRC-FJSSP induced by the practical requirements mentioned. Then we present our proposed hybrid framework with parallel computing for multicriteria optimization. Through numerical experiments with real-world data, we confirm that the framework generates feasible schedules efficiently and reliably. Utilizing DRL instead of random operations leads to better results and outperforms traditional approaches.
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Summarizing novel chapters is a difficult task due to the input length and the fact that sentences that appear in the desired summaries draw content from multiple places throughout the chapter. We present a pipelined extractive-abstractive approach where the extractive step filters the content that is passed to the abstractive component. Extremely lengthy input also results in a highly skewed dataset towards negative instances for extractive summarization; we thus adopt a margin ranking loss for extraction to encourage separation between positive and negative examples. Our extraction component operates at the constituent level; our approach to this problem enriches the text with spinal tree information which provides syntactic context (in the form of constituents) to the extraction model. We show an improvement of 3.71 Rouge-1 points over best results reported in prior work on an existing novel chapter dataset.
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Current technological advances open up new opportunities for bringing human-machine interaction to a new level of human-centered cooperation. In this context, a key issue is the semantic understanding of the environment in order to enable mobile robots more complex interactions and a facilitated communication with humans. Prerequisites are the vision-based registration of semantic objects and humans, where the latter are further analyzed for potential interaction partners. Despite significant research achievements, the reliable and fast registration of semantic information still remains a challenging task for mobile robots in real-world scenarios. In this paper, we present a vision-based system for mobile assistive robots to enable a semantic-aware environment perception without additional a-priori knowledge. We deploy our system on a mobile humanoid robot that enables us to test our methods in real-world applications.
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Batch Normalization (BN) is an important preprocessing step to many deep learning applications. Since it is a data-dependent process, for some homogeneous datasets it is a redundant or even a performance-degrading process. In this paper, we propose an early-stage feasibility assessment method for estimating the benefits of applying BN on the given data batches. The proposed method uses a novel threshold-based approach to classify the training data batches into two sets according to their need for normalization. The need for normalization is decided based on the feature heterogeneity of the considered batch. The proposed approach is a pre-training processing, which implies no training overhead. The evaluation results show that the proposed approach achieves better performance mostly in small batch sizes than the traditional BN using MNIST, Fashion-MNIST, CIFAR-10, and CIFAR-100 datasets. Additionally, the network stability is increased by reducing the occurrence of internal variable transformation.
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音频是人类交流最常用的方式之一,但与此同时,它很容易被欺骗人们滥用。随着AI的革命,几乎每个人都可以访问相关技术,从而使罪犯犯罪和伪造变得简单。在这项工作中,我们引入了一种深度学习方法,以开发一种分类器,该分类器将盲目地将输入音频分类为真实或模仿。提出的模型接受了从大型音频数据集提取的一组重要功能的培训,以获取分类器,该分类器已在不同音频的相同功能上进行了测试。为这项工作创建了两个数据集;所有英语数据集和混合数据集(阿拉伯语和英语)。这些数据集已通过GitHub提供,可在https://github.com/sass7/dataset上使用研究社区。为了进行比较,还通过人类检查对音频进行了分类,主题是母语人士。随之而来的结果很有趣,并且表现出强大的精度。
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我们建议第一个通过对弱的微型计算机进行深入学习的实时语义细分的系统,例如Raspberry Pi Zero Zero V2(其价格\ 15美元)附加到玩具无人机上。特别是,由于Raspberry Pi的重量不到$ 16 $,并且其大小是信用卡的一半,因此我们可以轻松地将其连接到普通的商业DJI Tello玩具器中(<\ $ 100,<90克,98 $ \ \时间$ 92.5 $ \ times $ 41毫米)。结果是可以从板载单眼RGB摄像头(无GPS或LIDAR传感器)实时检测和分类对象的自动无人机(无笔记本电脑或人类)。伴侣视频展示了这款Tello无人机如何扫描实验室的人(例如使用消防员或安全部队)以及在实验室外的空停车位。现有的深度学习解决方案要么在这种物联网设备上实时计算要么太慢,要么提供不切实际的质量结果。我们的主要挑战是设计一个系统,该系统在网络,深度学习平台/框架,压缩技术和压缩比的众多组合中占有最好的选择。为此,我们提供了一种有效的搜索算法,旨在找到最佳组合,从而导致网络运行时间与其准确性/性能之间的最佳权衡。
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修剪是压缩深神经网络(DNNS)的主要方法之一。最近,将核(可证明的数据汇总)用于修剪DNN,并增加了理论保证在压缩率和近似误差之间的权衡方面的优势。但是,该域中的核心是数据依赖性的,要么是在模型的权重和输入的限制性假设下生成的。在实际情况下,这种假设很少得到满足,从而限制了核心的适用性。为此,我们建议一个新颖而健壮的框架,用于计算模型权重的轻度假设,而没有对训练数据的任何假设。这个想法是计算每个层中每个神经元相对于以下层的输出的重要性。这是通过l \“ {o} wner椭圆形和caratheodory定理的组合来实现的。我们的方法同时依赖数据独立,适用于各种网络和数据集(由于简化的假设),以及在理论上支持的。方法的表现优于基于核心的现有神经修剪方法在广泛的网络和数据集上。例如,我们的方法在Imagenet上获得了$ 62 \%$的压缩率,ImageNet上的RESNET50的准确性下降了$ 1.09 \%$。
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由于电容层析成像(ECT)应用在几个工业领域的快速增长,因此从原始电容测量中开发出高质量但快速的图像重建方法的需求。深度学习是一种有效的非线性映射工具,用于复杂功能,在包括电断层扫描在内的许多领域都流行了。在本文中,我们提出了一个条件生成对抗网络(CGAN)模型,用于重建电容测量的ECT图像。 CGAN模型的初始图像是根据电容测量构建的。据我们所知,这是第一次以图像形式表示电容测量。我们创建了一个新的大规模ECT数据集,该数据集的320K合成图像测量对进行训练和测试所提出的模型。使用测试数据集,受污染的数据和流动模式评估所提出的CGAN-ECT模型的可行性和概括能力,这些数据集在训练阶段未暴露于模型。评估结果证明,与传统和其他基于学习的图像重建算法相比,提出的CGAN-ECT模型可以有效地创建更准确的ECT图像。 CGAN-ECT达到的平均图像相关系数超过99.3%,平均相对图像误差约为0.07。
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本文通过将影响建模的任务视为强化学习(RL)过程,引入了范式转变。根据拟议的范式,RL代理通过尝试通过其环境(即背景)来最大化一组奖励(即行为和情感模式)来学习政策(即情感互动)。我们的假设是,RL是交织的有效范式影响引起和与行为和情感示威的表现。重要的是,我们对达马西奥的躯体标记假设的第二个假设建设是,情绪可以成为决策的促进者。我们通过训练Go-Blend Agents来对人类的唤醒和行为进行模型来检验赛车游戏中的假设; Go-Blend是Go-explore算法的修改版本,该版本最近在硬探索任务中展示了最高性能。我们首先改变了基于唤醒的奖励功能,并观察可以根据指定的奖励有效地显示情感和行为模式调色板的代理。然后,我们使用基于唤醒的状态选择机制来偏向Go-Blend探索的策略。我们的发现表明,Go-Blend不仅是有效的影响建模范式,而且更重要的是,情感驱动的RL改善了探索并产生更高的性能剂,从而验证了Damasio在游戏领域中的假设。
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